//==============================================================================
// Immortal_anim.txt
//==============================================================================

import Chinese_Sword_anim.txt

//==============================================================================
define bow
{
	TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
	set hotspot
	{
		version
		{
			Visual Attachments C Bow Immortal
			ReplaceTexture Attachments A Bow Bronze/Attachments A Bow map
		}
	}
	set hotspot
	{
		version
		{
			Visual Attachments C Bow Immortal
			ReplaceTexture Attachments A Bow Bronze/Attachments A Bow Copper
		}
	}
	set hotspot
	{
		version
		{
			Visual Attachments C Bow Immortal
		}
	}
	set hotspot
	{
		version
		{
			Visual Attachments C Bow Immortal
			ReplaceTexture Attachments A Bow Bronze/Attachments A Bow Iron
		}
	}
}

//==============================================================================
define heroglow
{
	set hotspot
	{
		version
		{
			Visualparticle SFX A Hero Glow Small
		}
	}
}

//==============================================================================
define Head
{
	SetSelector
	{
		VariationLogic
		SetSelector
		{
			TechLogic None/Age 2/Age 3/Age 4
			set hotspot
			{
				version
				{
					Visual Infantry C Halberdier Head Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry C Halberdier Head Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry C Halberdier Head Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry C Halberdier Head Iron
				}
			}
		}
		SetSelector
		{
			TechLogic None/Age 2/Age 3/Age 4
			set hotspot
			{
				version
				{
					Visual Siege C Fire Lance Head
				}
			}
			set hotspot
			{
				version
				{
					Visual Siege C Fire Lance Head
				}
			}
			set hotspot
			{
				version
				{
					Visual Siege C Fire Lance Head
					ReplaceTexture Siege C Fire Lance Head/Siege C Fire Lance Head Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Siege C Fire Lance Head
					ReplaceTexture Siege C Fire Lance Head/Siege C Fire Lance Head Iron
				}
			}
		}
		SetSelector
		{
			TechLogic None/Age 2/Age 3/Age 4
			set hotspot
			{
				version
				{
					Visual Cavalry C Cataphract Head Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C Cataphract Head Copper
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C Cataphract Head Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C Cataphract Head Iron
				}
			}
		}
		SetSelector
		{
			TechLogic None/Age 2/Age 3/Age 4
			set hotspot
			{
				version
				{
					Visual Archer C Crossbowman Head Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer C Crossbowman Head Copper
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer C Crossbowman Head Copper
					ReplaceTexture Archer C Crossbowman Head Copper/Archer C Crossbowman Head Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer C Crossbowman Head Copper
					ReplaceTexture Archer C Crossbowman Head Copper/Archer C Crossbowman Head Iron
				}
			}
		}
		SetSelector
		{
			TechLogic None/Age 2/Age 3/Age 4
			set hotspot
			{
				version
				{
					Visual Archer C Mounted Archer Head Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer C Mounted Archer Head Standard
					ReplaceTexture Archer C Mounted Archer Head Standard/Archer C Mounted Archer Head Copper
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer C Mounted Archer Head Standard
					ReplaceTexture Archer C Mounted Archer Head Standard/Archer C Mounted Archer Head Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer C Mounted Archer Head Standard
					ReplaceTexture Archer C Mounted Archer Head Standard/Archer C Mounted Archer Head Iron
				}
			}
		}
		SetSelector
		{
			TechLogic None/Age 2/Age 3/Age 4
			set hotspot
			{
				version
				{
					Visual Cavalry C Scout Head Standard
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C Scout Head Standard
					ReplaceTexture Cavalry C Scout Head Standard/Cavalry C Scout Head Copper
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C Scout Head Standard
					ReplaceTexture Cavalry C Scout Head Standard/Cavalry C Scout Head Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C Scout Head Standard
					ReplaceTexture Cavalry C Scout Head Standard/Cavalry C Scout Head Iron
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero C Monk Head
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Villager G Female Head
				}
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero C Immortal_idleA
					length 2.0
					Connect FRONTABDOMEN heroglow hotspot
					Connect TOPOFHEAD head hotspot
					Connect RIGHTHAND sword hotspot
					Connect LEFTHAND bow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero C Immortal_CarryIdlea
					length 2.0
					Connect FRONTABDOMEN heroglow hotspot
					Connect TOPOFHEAD head hotspot
					Connect RIGHTHAND sword hotspot
					Connect LEFTHAND bow hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero C Immortal_boredA
					Connect FRONTABDOMEN heroglow hotspot
					Connect TOPOFHEAD head hotspot
					Connect RIGHTHAND sword hotspot
					Connect LEFTHAND bow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero C Immortal_CarryBoredA
					Connect FRONTABDOMEN heroglow hotspot
					Connect TOPOFHEAD head hotspot
					Connect RIGHTHAND sword hotspot
					Connect LEFTHAND bow hotspot
				}
			}
		}
	}
}

//==============================================================================
anim attack
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero C Immortal_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.46 true	
				tag GenericSound 0.40 true	
//-- end auto generated section
				Connect FRONTABDOMEN heroglow hotspot
				Connect TOPOFHEAD head hotspot
				Connect RIGHTHAND sword hotspot
				Connect LEFTHAND bow hotspot
Length 1
			}
		}
	}
}

//==============================================================================
anim rangedAttack
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero C Immortal_RangedAttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.46 true	
				tag GenericSound 0.40 true	
//-- end auto generated section
				Connect FRONTABDOMEN heroglow hotspot
				Connect TOPOFHEAD head hotspot
				Connect LEFTHAND bow hotspot
Length 1
			}
		}
	}
}

//==============================================================================
anim death
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero C Immortal_deathA
				Connect TOPOFHEAD head hotspot
				Connect RIGHTHAND sword hotspot
				Connect LEFTHAND bow hotspot
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero C Immortal_walkA
					length .75
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.30 true	
				tag FootstepRight 0.80 true	
//-- end auto generated section
					Connect FRONTABDOMEN heroglow hotspot
					Connect TOPOFHEAD head hotspot
					Connect RIGHTHAND sword hotspot
					Connect LEFTHAND bow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero C Immortal_CarryA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.30 true	
				tag FootstepRight 0.80 true	
//-- end auto generated section
					Connect FRONTABDOMEN heroglow hotspot
					Connect TOPOFHEAD head hotspot
					Connect RIGHTHAND sword hotspot
					Connect LEFTHAND bow hotspot
				}
			}
		}
	}
}

//==============================================================================
anim flail
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero C Immortal_flailA
				Connect FRONTABDOMEN heroglow hotspot
				Connect TOPOFHEAD head hotspot
				Connect RIGHTHAND sword hotspot
				Connect LEFTHAND bow hotspot
			}
		}
	}
}
